Citizen Sleeper Game Review

Originating from the same team that created In Other Waters, and featuring stunning artwork of Guillaume Singelin, Citizen Sleeper is a story-driven RPG that takes place on Erlin’s Eye, a ruined space station where thousands of inhabitants live trying to survive on the fringes of an interstellar capitalist world.

A corporation wants to return to you as a sleeping person. Your body is a digitalized consciousness that is trapped within an artificial body. You will need to make friends, gain your keeps and get around this strange metropolis for your life to last until the next one.




A abandoned facility on the edge of an organization that is in turmoil. It’s rundown and chaotic yet living. It’s now tethered with anarchic alliances among ramshackle factions and one common wish to get out of the grips of corporate control.



You get up every cycle and choose what to do with the time. There is the option to work at the garden or take shifts at the bar. Search the markets for rare parts or pick up some street food. You can make or break relationships. Learn the truth. Beware of those that hunt at you. A little at a time and learn to live and eventually succeed.



Everyone from all walks of life can be found at the station and are encouraged to join the ranks of celebrities. The hackers, the engineers, salvagers bartenders, street-food sellers Each has their own story that led them to the station. It is your choice which you would like to support by joining forces to determine your destiny.



Infiltrate the station’s cloud and gain access to decades of digital records, find new areas and unlock the secrets. This is your unique power and, with it, you can change your future. Corporate secrets, rogue AIs and troves of lost data will be waiting for anyone willing to dig into the depths network of the station.



Essen-Arp says to them that you’re just an additional asset to a portfolio that stretches across the skies. In a world in which human growth has been characterised by the exploiting and the extracting your resources, you’re being a part of a system that is abusive. You must escape the makers of your decaying body, to chart your own way through a vividly imagined and extremely relevant sci-fi environment that investigates precarity, personal identity, and freedom.



Each cycle, you have to take a gamble. Assign them to vast range of activities available on the station. You can choose which actions you will take to influence the lives and future of those around you.


Clocks record your actions and those of the others across the station. Clocks are able to record everything from helping out a Yatagan acquaintance to becoming a local at Overlook Bar, to how many steps you’ve taken through your journey.


You are able to decide to pursue the whims of your heart and not pursue pursuits. As you do the game, you’ll be shaping the character’s five talents (Engineer, Interface, Endureand Intuit, and Engage) which will allow you to unlock rewards and bonuses that allow you to change how you choose to be a part of the world.


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